Author Topic: Daeva  (Read 128 times)

Smurfy

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Daeva
« on: September 12, 2017, 02:07:14 pm »
The Daeva are a Kindred clan known for being emotional, sensual, and desirable. Predatory hedonists and sensualists, the Daeva are emotionally dying, hollow inside. They are slaves to their chosen vices. Daeva are masters of Majesty, the Discipline of seduction and persuasion.

Daeva are very diverse as a clan - the only common thread is their consuming passions. Fierce brawlers and social butterflies are found there, as well as everything in between.

Although Daeva are often dismissed as effete, they possess the Disciplines of Vigor and Celerity, thus making them extremely capable in a fight. This, combined with their mercurial tempers and excitable natures make them Kindred with which to tread lightly.

The clan loves to surround themselves with mortals - to Daeva they are the pretty accessories, the running buffets and punch-bags that they exercise their tastes on. More importantly they serve as a mirror for the joys that, as vampires, the Daeva have lost.

The Daeva’s Embrace is inevitably sexual, but also fetishized. They objectify everything, but especially themselves. They Embrace to perpetuate that passion. The Daeva Beast is a beautiful angel, and it comes and takes control, leaving the Man to watch as mute dissociated witness. Their sinew grace leaves mortals breathless and willing to offer their own throats to the predator among them. The experience of the Daeva Kiss is orgasmic, a feeling of all-encompassing pleasure that grips them in silent adoration.

The Daeva are addicted to their mortal weaknesses, perhaps out of a desire to become human again. Each time a Daeva does not fulfill her vice, she loses two Willpower points.

the Daeva instead are at a greater risk to suffer from blood addiction. Every time a Daeva drinks from a mortal vessel more than once, they have to roll their Humanity in order to avoid dependency, otherwise, their addiction will last until the mortal is dead. Elders have an additional weakness, losing their immunity to blood bonds after they reach the third stage with one regnant.

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